Tuesday, June 7, 2016

memento homework

The body is the primary mode of perceiving scale.





Capacity of objects to serve as traces of authentic experience.





The souvenir reduces the public, the monumental and the 3D into the miniature which can be enveloped by the body.





Nostalgia cannot be sustained without loss.





To have a souvenir of the exotic is to possess both a specimen and a trophy.
































Tuesday, May 10, 2016

Elements and Principles

Elsa Mora
1. Organic Line/Shape












Sisley Leung
2. Rectilinear Line/Shape









3.  Focal Point


Andy Goldsworthy
























4.  Color Scheme or Value Range


Sasa Antic & Olivia Jacamyk







5. Scale


Lee Bontecou










6. Symmetry 


David Lu









7. Asymmetry
Nick Cave
























8. Repetition


Michael Mapes










9. Actual Texture


Charles Young








10.  Simulated Texture 





Arielle Smolin


















11. Horizontal Line



Student Work








12. Vertical Line


 







13. Diagonal Line




Student Work

















Wednesday, March 9, 2016

Red and Green Signs

I changed the color of street signs to emphasize how important these colors are to our everyday lives. Since we were young we always knew green was a "safe" color while red was the color of caution. The yield sign and this stop sign look a lot more friendly as green instead of having the red in your face telling you to stop or watch out. The same thing applies to highway signs. They are usually green because that tends to me a more inviting color than the others.

Tuesday, March 8, 2016

ᖷOЯWAЯᗡ


This video contains the same rhythm through out it. Instead of walking or driving or doing anything straight, everything us backwards. It looks natural because I originally filmed it normally then rewinded it so it looked like a natural movement rather than forced. To physically walk backwards isn't that much of an easy task and it looks very unnatural.

Surrealism


This was a photoshop image I created hoping that it looked as if someone took the picture themselves. By making it look as realistic as possible I had to scale several objects to make sure they worked together in unity. I used 6 different photos to create this, and the variety of them combined created a surreal location.,